I feel like people can't accept that as an ending because unconditional loss just isn't something you see in video games. After Isaac and Carver have a hallucination of fighting each other, the hallucination is interrupted by another hallucination, in which the Brethren Moons. All of the characters, including those that escaped to Earth, are dead. The conclusion to the series is that humans (and all life on Earth) go exstinct, and nobody can do anything to stop it. The only communication they got from the surface was basically just creepy necromorph noises. I mean, you see that when they return to earth a brethren moon is basically eating the planet, and the ship that Isaac and Carver are on crashes into another one. I will say, surprisingly enough, that the story and setpieces were my favorite part of it, and the ending made me way more interested in a Dead Space 4 than the ending to the original game. It's pretty good, though it re-uses a lot of the same environments from the main game. The way I saw it, Isaac failed, and the brethren moons ate humanity. Took me around an hour to get through it. I'm 2 years late to this one, but when Awakening released, everyone seemed to think it ended on a cliffhanger.
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